It may be tempting to assume that growth in virtual worlds has ground to a halt. After all,There.com has shut down, and Second Life is losing land area and has stopped publishing most usage statistics. Attention has shifted to social networking platforms and mobile devices.
About The Author
Maria Korolov is editor and publisher of Hypergrid Business. She has been a journalist for more than twenty years and has worked for the Chicago Tribune, Reuters, and Computerworld and has reported from over a dozen countries, including Russia and China.